Session C.5 “Possibilities and Limitations of Gaming Pedagogies” Last month was my first time attending Computers and Writing and I was thrilled and refreshed by the experience. I wanted to attend so many sessions and workshops, but the laws of physics seem to dictate that I can’t be in two places at once, which is a shame. Admittedly though, it could be that I had an ulterior motive to see everything that I could because I’m the graduate assistant for next year’s conference being hosted by East Carolina University! Nonetheless, my favorite panel that I attended was panel C.5 on…
Recent Posts
- [Updated Deadline: July 15th] 2025-26 DRC Graduate Fellowship Application
- C&W 2025 Session Review: “Whose Time is It, Anyway?” (Keynote)
- 2025 C&W Session Review: From Chatbot to Classroom: Understanding Student and Instructor Use and Perceptions of AI (Session C)
- 2025 C&W Session Review: “Invention, AI, and Circulation” (Session F)
- 2025 C&W Session Review: “Moving through Space” (Session H)
- Blog Carnival 23: Editor’s Outro: “Digital Circulation in Rhetoric and Writing Studies
- Collage as Socialist Circulation
- Play, Rhetoric, and the Circulation of J.D. Vance Photoshops