Video games have dominated much of the recent focus in game studies, including pedagogical applications, simulations and training, and cultural representations. Games scholars often overlook “analog” gaming traditions such as tabletop games, or the oldest human play tradition, roleplay, yet diverse communities of players creating and enacting live-action role-playing games (LARPs or larps) exist around the world. They offer a unique object of study with regard to social justice and activism. Larps are an interactive role-playing game in which participants convene at a particular location and portray characters through physical action, generally in costume and with props. Sometimes called Interactive…
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