My love affair with Castlevania has been long in the making. I like to tell people that Castlevania: Symphony of the Night made me an 18th century scholar, since it takes place in 1797 and features prickly harpsichord music composed by the marvelous Michiru Yamane. Symphony of the Night plays up a perfect contrast of creepy and polite that I would later find in 18th century gothic novels. I didn’t learn until very late in my career as a graduate student in English that video games are a viable area of study, until I read Rhetoric/Composition/Play through Video Games. The fanboy in me found…
Recent Posts
- Blog Carnival 24: Editor’s Outro: Multimodality, Social Justice, and Human-Centered Praxis
- From Digital Content to Academic Confidence: My Rhetorical Journey
- Scooby Doo, Who Are You?: Scaffolding Collaboration Through Narrative Tropes
- On Creative Permission: Offering Multimodal Choice in First-Year Writing
- Multimodal Reading as Valid Academic Practice
- Centering Lived Experiences in Multimodal Writing and Digital Literacy Pedagogy
- Design as Praxis: Multimodal Composition in Writing Center Administration
- Multimodal Approaches to Faculty Development Spaces